1 Download and start it
Double-click the EXE. The first run issues a self-signed certificate and starts listening on 127.0.0.1.
wss:// · Minecraft
A small relay for web clients such as MCJS: it runs on your own machine, answers the WebSocket side of the game protocol and keeps the certificate local.
Reading version.json …
Double-click the EXE. The first run issues a self-signed certificate and starts listening on 127.0.0.1.
On the web client page choose wss and fill in 127.0.0.1:8443.
The relay forwards everything to the real server configured in the program.
Everything happens between your browser and your own computer; the target server only ever sees a normal Minecraft client.
It listens on your own machine (127.0.0.1 by default) and moves the bytes untouched; nothing is opened to the internet.
It recognises browser clients such as EaglercraftX and MCJS and answers the handshake for them; normal clients pass straight through.
The first run creates a self-signed certificate and installs it into the system trust store, which is what makes wss:// work.
When no port is given it resolves the SRV record first, exactly like the official client does, and falls back to 25565.
Open the program settings and click "Install into Trust Store", then close the browser completely and reopen it. The page has to be reloaded after that.
Use "Check for Updates" in the program or the download button on this page; both point at the same file. A release marked as required has to be installed before the program keeps running.
Any web client that accepts a wss:// address, such as MCJS. Classic Java clients can use the plaintext ws:// port the program opens as a fallback.